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trismugistus.com
and digital-bondage.net
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trismugistus.com
is where I upload my anime, manga and tv&film reviews,
and also where I occasionally post short stories and
longer works I've written.
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is my wallpaper site and provides anime, manga and other
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You can also read my blog here
or check out my anime list here.
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| details |
| The Genre: science fiction |
| The Format: DVD |
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| The plot: Ray Steam is a young boy following
in the footsteps of his father, Eddy , and grandfather,
Lloyd, scientists dedicated to advancing technology
through the use of steam. When Lloyd invents a
steam ball that has unheard-of possibilities,
everyone wants it--world leaders, wealthy industrialists,
and even the government--but most of them want
it for evil purposes. And so it is up to Ray to
protect the fate of the earth while also choosing
between his father and grandfather.
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| opinion
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| I've always loved steam punk.
Steampunk is similar to cyberpunk, which I think
people are more familiar with. The basic idea
of cyberpunk is encapsulated in the name - cyber
referring to the high tech and punk referring
to low-life.
In other words, cyberpunk looked at futuristic
technology, but did so at the street level. It
tended to feature hackers and criminals who had
an intimate understanding and ability with technology
pitched against huge corporations.
The Matrix has a bit of a cyberpunk feel, though
something like Blade Runner is probably one of
the best examples. It features advanced technology,
like clones, but involves lots of running around
in the grimy streets.
I generally like to think of steampunk as something
like cyberpunk if it had happened in the Victorian
era. There is a big difference, though - cyberpunk
tends to be quite dystopian in nature, where steam
punk is often quite optimistic in feel.
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Steampunk is often an extrapolation of
the Victorian era, where technology was
perceived as having the capacity to bring
good into the world, where cyberpunk is
set much later down the line and the technological
dream has gone bad.
As with cyberpunk the name gives you a
big clue - the steam in this case generally
refers to the fact that steam power was
the droving engine of the industrial revolution.
The common way of achieving it is to say
well "what if x had or hadn't happened?"
So a good example is Charles Babbage's
Difference Engine. This was essentially
a binary calculator - a computer - that
never really got finished and wasn't seen
as being a worthwhile endeavour by people
at the time. However, if you ask the question
what if had been finished and people had
taken it up, then you can imagine a world
where the computer revolution happens a
century earlier, but driven by steam.
Other questions might be what if the Hindenburg
disaster hadn't killed off Dirigibles (airships)?
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Steamboy is very much planted in this type
of world, although it doesn't go to so much trouble
in explaining quite how the world got to that
state. Specifically, it's set in the run up to
the Great Exhibition of 1851 in an alternate reality,
with it's climax occurring on the opening day
of Crystal Palace.
The steamboy of the title is Ray Steam, who is
the youngest of a family of what could basically
be called mad scientists. Actually think of the
great Victorian engineers - Stephenson, Brunel
- and mix in a bit of the traditional mad scientist
and that's basically the Steam family.
The story actually kicks off because the elder
steams have managed to invent something called
a steamball, which, although it's never quite
explained properly, seems to represent a kind
of high-voltage battery crossed with a super-charger.
It can apparently store steam and also achieve
phenomenal pressure.
Ray's father, Eddy, injured in an accident where
he and Ray's grandfather, Lloyd, were developing
the steamball, goes off the deep-end a little
and wants to use the steamball's phenomenal power
to power something called the steam castle.
The steam castle is a huge weapon of war and
is being developed by Eddy for the O'Hara foundation
- the head's daughter, Scarlett is aboard and
is of a similar age to Ray. The O'Hara foundation
appears to be something akin to an international
arms dealership that's willing to sell to anyone
who can pay.
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This then forms a sub-plot because their intentions
could cause the world's balance of power to shift
away from the British Empire, which, slightly
incongruously, brings in Robert Stephenson. Although
it isn't stated, it's clear this is supposed to
be roughly the real life Robert Stephenson of
The Rocket fame, but in a more militaristic position.
I don't normally do plot summaries like that,
but I thought it was important here to illustrate
a particular point - the above sounds quite good,
doesn't it?
It sounds like a ripping adventure with a bit
of a social message, right? Well it sounds good,
but to be totally honest it never really seems
to quite live up to the potential of the ideas.
Don't get me wrong - there's plenty to like about
the film. The animation is superb and the soundtrack
is quite good, for example. Unfortunately the
DVD was dub only, but the dub featured a host
of well known names, including Patrick Stewart,
so I wasn't too bothered about that.
No, what hampers it is the plotting. The pace
seems wrong, and there are quite a few little
inconsistencies and oddities that niggle at you,
spoiling your enjoyment.
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A good example of this is the Scarlett
girl. In this type of film you'd expect
her to be the love interest. Given Ray and
her ages it's fair enough that it wouldn't
be a full-on romance, but here it's not
really even developed in that direction.
I mean when we first see Scarlett, she's
behaving in a beastly manner, which isn't
that unusual in itself, but what they do
is have her be really mean to her pet dog.
Maybe this represents a dividing line between
East and West, but someone being nasty to
a dog by way of character introduction is
never going to rate highly in my affection.
They then don't do a very good job at redeeming
her, but, more crucially, they don't really
make a good job at giving her and Ray and
emotional connection either. So at the end,
when she ends up in inevitable peril and
he has to rescue her, you kinda don't feel
the jeopardy or that he's doing it because
he cares about her.
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He's doing it simply because he's a good person,
and to be frank that's a weaker motive.
Another example is a letter that Ray writes to
his mother. Basically he writes her a letter and
then Scarlett mentions its contents to him, which
she could only have seen by opening it and reading
it.
But he doesn't get angry at this. Instead he
asks his father and he says something to the effect
that he sent Ray's letter and that he's been sending
letters himself.
And that's it. It's not really clear if Eddy
is lying, or Scarlett stole the letter or what.
But importantly, Ray doesn't really seem to care
either way, so all you're ending up with is just
some random weird bit that doesn't make sense.
Which is the problem of the film generally -
the ideas are good, the production is sumptuous,
but too many bits either don't make sense or aren't
handled in an effective manner, and it spoils
the film overall. |
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| summary |
| The Summary: Steam punk gets a lavish production,
it's a shame that the story isn't on a similar
par. |
| The Score: 3/5 |
| The Pictures:
(click for larger versions) |
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